A few weeks ago, we started working on a game called Sunnyland. We worked with making a tile map and a level for our character to move around in. Then, we made it so that our character could move. The character didn't have an animation for his movements yet, so it looked a bit weird. We then added different animations for him to make it look more natural. While we aren't done yet, Sunnyland is coming along nicely and we are learning a lot about making a 2D game. As for what I'd like to share for Computer Science Education Week, I'm not sure. For my end of semester project, i was thinking of making a FPS game.
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After playtesting a few preset games, our first major assignment was to make a 3D game with a third person character and beautiful terrain. We started by making our terrain hilly and more interesting in shape. Then we painted the terrain with different textures followed by adding grass and trees.
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